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U4GM Monopoly go Partners Final Weekend Deadline

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Post time: Yesterday 16:42
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The K-pop Demon Hunters Partners event in Monopoly go closes at 3:59 PM ET on November 15, and you must complete all four builds before then to claim the grand prize. Check your remaining points and partner activity first, and consider Monopoly Go Stickers for the sets you're working on while you plan your remaining sessions.

How the four-build deadline affects your rewards

Each partner build needs about 80,000 points, and the 5,000 dice, Wild Sticker, and Derpy and Sussie board token require all four builds to be complete. Your deadline applies to the whole set of builds, so progress on three doesn't make up for an unfinished fourth.

The event closes at 8:59 PM GMT on November 15 and 4:59 AM in Beijing on November 16. Agree on an earlier shared stopping point with partners in other time zones so everyone has a chance to contribute before the event closes.

1 Count the points you still need

Start by recording the current total for each build, then subtract each figure from its roughly 80,000 point target. This shows how much work is left and which partner may need to spend more tokens.

The combined total gives your plan useful context.

• Four builds require about 320,000 points in total, with each build needing about 80,000 points.

• A combined total of 280,000 points leaves about 40,000 points to earn across the unfinished builds.

• A combined total of 180,000 points leaves about 140,000 points, making token collection and partner activity more pressing.

Those totals are planning figures, not substitutes for checking individual builds. A team close to the combined target can still miss the grand prize if one build remains unfinished, so share the separate totals with your partners after each session.

2 Choose when to use or pass points

Pass It On gives you a choice when the wheel lands on that result: apply points to the current build or leave them with your partner. The right choice depends on how close the build is to completion and how soon your partner can play.

Each choice has a different timing requirement.

• USE adds the points to the current build immediately, making it useful when that build is close to its target.

• PASS leaves the points with your partner, where their value can grow before your partner makes the next move.

• Passed points can remain unused if your partner doesn't return before the event closes.

During the last 24 hours, reserve PASS for a partner who has confirmed they're online and can act before the deadline. Earlier in the weekend, passing gives the points more time to grow, but it still depends on your partner returning to play.

3 Collect and spend tokens in time

Use the Starstruck Spotlight solo event to collect partner tokens while there's enough time to spend them. Its rewards can support your remaining builds, but the partner deadline is the one that controls your final wheel session.

Keep these timing and reward details in view.

• Starstruck Spotlight offers about 3,780 partner tokens across 62 milestones, with its largest token rewards in the second half.

• The partner event closes one minute before Starstruck Spotlight, so waiting until the solo event ends can leave tokens unspent.

• Each unfinished build still needs its own target reached, even when other builds have already been completed.

Collect reachable token rewards on Friday and Saturday, then spend them that day so you can see what remains. Coordinate with each partner before committing a large stack: finishing a nearly complete build may secure its rewards, but leaving a much weaker build until the last session puts the four-build prize at risk.

What should you do before November 15 closes

Check every build's remaining points, confirm which partners can play, and spend available tokens with enough time left for another session if the wheel falls short. Players considering buy Monopoly Go Partners Event can review that option alongside their remaining builds and the time their partners have available. Keep the 3:59 PM ET deadline in view and aim to finish several hours early, especially when partners are playing in different time zones.
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